Adaptable IoT

On May 24, 2017 I gave a short partner session at Techorama, a technology event in Belgium for both developers and IT Pros. You can find the slides on SlideShare:

Since it was a short session and a short slide deck, this post provides a bit more background information.

First, what do I mean with Adaptable IoT? Basically, an IoT solution should be adaptable at two levels:

  1. The IoT platform: use a platform that can be easily adapted to new conditions such as changed business needs or higher scaling requirements; a platform that allows you to plug in new services
  2. The application you write on the platform: use a flexible architecture that can easily be changed according to changing business needs; and no, that does not mean you have to use microservices

The presentation mainly focuses on the first point, which deals with the platform aspects that should be adaptable end-to-end at the following levels:

  • Devices and edge: devices should not be isolated in the field which means you should provide a two-way communication channel, a way to update firmware and write robust device code as a base requirement
  • Ingestion and management: with most platforms, the service used for ingestion of telemetry also provides management
  • Processing: the platform should be easy to extend with extra processing steps with limited impact on the existing processing pipeline
  • Storage: the platform should provide flexible storage options for both structured and unstructured data
  • Analytics: the platform should provide both descriptive and predictive analytics options that can be used to answer relevant business questions

Before continuing, note that this post focuses on Microsoft Azure with its Azure IoT Suite. The concepts laid out in this post can apply to other platforms as well!

Devices and Edge

There is a lot to say about devices and edge. What we see in the field is that most tend to think that the devices are the easy part. In fact, devices tend to be the most difficult part in an end-to-end IoT solution. Prototyping is easy because you can skip many of the hard parts you encounter in production:

  • Use Arduino or platforms such as particle.io: they are easy to use but do not give you full access to the underlying hardware and speed might be an issue
  • To demonstrate that it works, you can use simple and cheap sensors. But do they work in the long run? What about calibration?
  • You can use any library you find on the net but stability and accuracy might be an issue in production and even in the prototyping phase!
  • You can store secrets to connect to your back-end application directly in the sketch. In production however, you will need to store them securely.
  • Using TLS for secure connections is easy, provided the hardware and libraries support it. But what about certificate checks and expiry of root and leaf certificates?
  • You can just use WiFi because it is easy and convenient.

When you move to production and you want to create truly adaptable devices, you will need to think about several things:

  • Drop Arduino and move to C/C++ directly on the metal; heck, maybe you even have to throw in some assembler depending on the use case (though I hope not!); your focus should be on stability, speed and power usage.
  • Provide two-way communications so that devices can send telemetry and status messages to the back-end and the back-end can send messages back.
  • Make sure you can send messages to groups of devices (e.g. based on some query)
  • Provide a firmware update mechanism. Easier said than done!
  • Make sure the device is secure. Store secrets in a crypto chip.
  • Use stable and supported libraries such as the Azure IoT device SDK for C

Take into account that many devices will not be able to connect to your back-end directly, requiring a gateway at the edge. The edge should be adaptable as well, with options to do edge processing beyond merely relaying messages. What are some of those additional edge features?

  • Inference based on a machine learning algorithm trained in the cloud (e.g. anomaly detection)
  • Aggregation of data (e.g. stream processing with windowing)
  • Launch compute tasks based on conditions (e.g. launch an Azure Function when an anomaly is detected)

Ideally, the edge components are developed and tested in the cloud and then exported to the edge. Azure IoT Edge provides that functionality and uses containers to encapsulate the functionality described above.

Ingestion and management

The central service in the Azure IoT Suite for ingestion and management is Azure IoT Hub. It is highly scalable and makes your IoT solution adaptable by providing configuration and reporting mechanisms for devices. The figure below illustrates what is possible:

iothub

Device Twin functionality provides you with several options to make the solution adaptable and highly configurable:

  • From the back-end, you set desired properties that your devices can pick up. For instance, set a reporting interval to instruct the device to send telemetry more often
  • From the device, you send reported properties like battery status or available memory so you can act accordingly (e.g. send the user an alert to charge the device)
  • From the back-end, set tags to group devices (e.g. set the device location such as building, floor, room, etc…)

In a previous post, I already talked about setting desired properties with Device Twins and that today, you need to use the MQTT protocol to make this work. You can use the MQTT protocol directly or as part of one of the Azure Device SDKs where the protocol can simply be set as configuration.

The concept of jobs makes the solution even more adaptable since desired properties can be set on a group of devices using a query. By creating a query like ‘all devices where tag.building=buildingX’, you can set a desired property like the reporting interval on hundreds of devices at once.

Processing

The selected cloud platform should allow you to create an adaptable processing pipeline. With IoT Hub, the telemetry is made available to downstream components with a multi-consumer queue. An example is shown below:

processing

It is relatively easy to plug in new downstream components or modiy components. As an example, Microsoft recently made Time Series Insights available that uses an IoT Hub or an Event Hub as input. In a recent blogpost, I already described that service. Even if you already have an existing pipeline, it is simple to plug in Time Series Insights and to start using it to analyze your data.

Controlling Sonos from a Particle Photon using a Sonos API on a Pi 3

In the previous article, Control Sonos with a easy to use API, we configured a Docker container on a Raspberry Pi 3 to run an easy to use Sonos API. I prefer this solution over writing code on the Photon to control Sonos. Now it is time to let the Photon talk to the API on the PI 3 to load a playlist and start playing or to stop playing at the press of a button.

Just create a new app with the Particle Build IDE and call the app SonosCtrl. Then add the following library: HttpClient. After adding the library, make sure you have the following includes:

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To actually use HttpClient to make requests to the Sonos API, you will need some variables of specific types:

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You will use the request variable to configure the request. When you configure request, you will need to specify a hostname or an IP address. I used the IP address of my RPi 3 (SonosController above).

To configure request:

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The above just sets the port and IP address for the request. We do this in the setup() function. When we press a button, we toggle between playing from a playlist or pausing the Sonos:

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By setting the request path appropriately, we can easily load a Sonos playlist or pause. See the GitHub page at https://github.com/jishi/node-sonos-http-api for more paths to use. There is much more you can do! Above, we target a specific Sonos Player (Living Room). As you can see, this is very simple to do and keeps the Particle Photon code cleaner. The code is kept pretty simple so no error handling, logging etc… You can find the full code in the following Gist: https://gist.github.com/gbaeke/9c185e82e7f23c0c4c9d803990d3660f. Have fun!!!

Control Sonos with an easy to use API

In an earlier post, Controlling Sonos from a Particle Photon, we created a small app to do just that. The app itself contained some C++ code to interact with a Sonos player on your network. Although the code works, it does not provide you with full control over your Sonos player and it’s tedious to work with.

Wouldn’t it be great if you had an API at your disposal that is both easy to use and powerful? And even better, has Sonos discovery built-in so that there is no need to target Sonos players by their IP? Well, look no further as something like that exists: https://github.com/jishi/node-sonos-http-api. The Sonos HTTP API is written in Node.js which makes it easy to run anywhere!

And I do mean ANYWHERE!!! I wanted to run the API as a Docker container on my Raspberry Pi 3, which is very easy to do. Here are the basic steps I took to configure the Raspberry Pi:

With Docker up and running, I created a Dockerfile and built the image. Here is the Dockerfile:

FROM hypriot/rpi-node
RUN git clone -q https://github.com/jishi/node-sonos-http-api.git
WORKDIR node-sonos-http-api
RUN npm install > /dev/null
EXPOSE 5005
CMD [“npm”,”start”]

Note: a Raspberry Pi uses an ARM architecture which means you need to use ARM compatible images; above I used hypriot/rpi-node (see https://hub.docker.com/r/hypriot/rpi-node/)

Note 2: I’m sure there already is a Docker image for this Sonos API; I just decided to build it myself

After building the image, I tagged it sonosctrl (using docker tag). You will see the tag of this image coming back later when we run the container.

Because the API server needs to discover the Sonos devices on the network, you should not use the Docker bridge network. The command to run the container from the sonosctrl image:

docker run –net=host –restart=always -d –name SonosController sonosctrl

Now you should have a container called SonosController up and running that accepts API requests to control your Sonos:

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Note: you also see Portainer running above; I use that to get an easy GUI for Docker on this Pi

To actually test the API, use Postman or cURL. From Postman:

image

Above, you see a request to load the Sonos playlist called “car” on players in “Living Room”. The request was successful as can be seen in the response. This command will also start playing songs from the playlist right away. If you want to pause playing:

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Great! We have a Sonos API running on a Raspberry Pi as a Docker container with a few simple steps. We can now more easily send commands to Sonos from devices like the Particle Photon or an Arduino. I will show you how to do that from a Particle Photon using the HttpClient library in a later article.

Temboo, Twilio and Nexmo: SMS and voice messages from your IoT device

In this post, I will provide an overview of how to use Twilio and Nexmo to send SMSs and voice messages directly from your device. I will use a Particle Photon but this also works from an Arduino, or a Raspberry Pi or basically any other system. The reason for this is that I will also use Temboo, an easy to use service that basically provides a uniform way to call a wide variety of APIs and even helps you with a code builder.

I will use the same basic sketch form earlier examples. This means there is a photoresistor which measures the amount of light but also a button that will trigger the calls to Temboo to send an SMS and a voice message with the current sensor value from the photoresistor.

Let’s get started shall we? You will first need accounts for all three services so go ahead and sign up. They all have free accounts to get started but remember they are all paying services. It’s up to you to decide how useful you find these services.

For Temboo, you will need to provide the account name, app key name and app key. Sadly, in the free Temboo tier, this key is only valid for a month and you will need to manually change it. I added these values as #defines in a header file called TembooAccount.h. Be sure to use #include “TembooAccount.h” in you .ino file. The contents of the TembooAccount.h:

image

In your .ino file, we’ll create two functions:

  • void runSendSMS(String body)
  • void runSendVoice(String body)

When you want to send an SMS or send a voice message, you call the appropriate function with the message you want to send or the text you want translated to speech.

The contents of the function is easy to write because you don’t have to. Temboo provides a code generator for you. When you are logged in, just go to https://temboo.com/library/ and select the Choreo you want to use. For the SMS, you select Twilio / SMSMessages / SendSMS. You will now be asked for parameters for the Choreo:

image

After providing all the inputs, you will find the code below and then you will pick and choose what you need. You can find an example for SMS and Voice in the following gist: https://gist.github.com/gbaeke/15596e3e2d185eb11720c965ab33e179. The voice Choreo uses Nexmo / Voice / TextToSpeech. Tip: Nexmo can also take input from your phone (like press ‘1’ to turn on sprinklers) and send them back to your device!

To actually fire off the SMS and voice message, we’ll do that when the button is pressed:

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As you can see, Temboo and the APIs it exposes as Choreos makes it really easy to work with all sorts of APIs. I have only used Twilio and Nexmo here but there are many others. Again, these are all paying services and the lowest Temboo tier is quite pricey for home users. If you find it a bit too pricey, you can always use the Particle IFTTT integration to achieve similar results.

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